RIght now I’m installing Unreal Anthology into Wine on Linux. My system monitor shows the memory consumption increasing by the second - when I started watching it, it was 400 megabytes… it has slowly increased to over 600! Fortunately the games have finished installing now and memory usage has stopped at 605 megs, but I was a little bit anxious and hoping that the installation would be finished before the memory use got to 2 gigabytes… I have no swap partition…
The train simulator I bought for my father for his birthday (which he has barely used) works quite well in Wine. There’s just a problem with the fonts - almost none of the text is readable, so really the game is unplayable. But you can still drive around, which is all I ever did on it anyway
I love this computer.
EDIT: As soon as I quit Wine, the memory usage went down to 287 megabytes. Ahh.
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I was running Internet Explorer 6 under Wine. I did not notice the memory usage shoot up until it was too late. The system started swapping frantically. I didn’t even have enough time to switch to vt1 and start killing processes.
Not good. I can’t believe this hasn’t already been noticed. You can protect yourself with ulimit, but Wine will crash